Okay, I normally don't 'game.' I play chess online, but that's it.
But this one is interesting. Up to a point, anyway. I showed it to Em, and she found it delightful. So if you have an eleven year old in you, this is your game.
It's an economics game, really. The less gold you spend on towers, the higher your score. It has some hints that help: the creeps coming into the maze, the bottom of the screen tells you how many 'hp' they are rated at. I think that's 'hit points,' because it relates to the 'damage points' your tower is rated at. So if your creeps are 100 hp, it would take two hits from a tower with a damage rating of 50 to get rid of the creep. If you use this to figure out how many towers to build and when to upgrade them, it makes a huge difference in the amount of gold you accumulate.
And the interest on that gold adds up in the later levels, so you can really go gonzo at the end when the creeps have 25001 hp and you need ten or fifteen upgraded rocket launchers.
The 'wood' you get every seven levels can be used either to 'research' more advanced towers or to increase the interest rate you earn on your unspent gold. It seems like if you use the first three wood to get to the most advanced tower, it's not too hard to finish the game. There might be an even trickier combination, I don't know. There's some ridiculous high scores listed when you finish, but the guy who wrote it says there's a hack some people have found to give themselves scores and 'levels' that don't exist.
39 is the last level. Finish level 39 and it gives you your score, tells you you're amazing (as in an amazing LOSER), and that's it.
1 comment:
LOL, My daughter plays these funky games all night long. I'll tell her to check this one out. Level 39 though? I don't know if I could stick it out.
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